Autodesk Maya 2017 A Comprehensive Guide by Prof. Sham Tickoo Purdue Univ

By Prof. Sham Tickoo Purdue Univ

Welcome to the area of Autodesk Maya 2017. Autodesk Maya 2017 is a strong, built-in 3D modeling, animation, visible results, and rendering software program built via Autodesk Inc. This built-in node dependent 3D software program unearths its software within the improvement of movies, video games, and layout initiatives. quite a lot of 3D visible results, special effects, and personality animation instruments make it a fantastic platform for 3D artists. The intuitive person interface and workflow instruments of Maya 2017 have made the task of layout visualization experts much more uncomplicated. Autodesk Maya 2017: A complete consultant textbook covers all beneficial properties of Autodesk Maya 2017 in an easy, lucid, and finished demeanour. It goals at harnessing the facility of Autodesk Maya 2017 for 3D and visible results artists, and architects. This textbook can assist you remodel your mind's eye into truth conveniently. additionally, it's going to unharness your creativity, therefore supporting you create real looking 3D types, animation, and visible results. It caters to the desires of either the amateur and complicated clients of Maya 2017 and is splendid for studying at your comfort and at your velocity.

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Figure 1-52 The Panel menu View The View menu is used to view the object in the viewport from different angles using different camera views. Shading The Shading menu is used to view the object in various shading modes such as Wireframe, Smooth Shade All, Flat Shade All, X-Ray, and so on. You can also use the Wireframe on Shaded option in this menu for working comfortably in the shaded mode. Lighting The Lighting menu helps you use different presets of lights that help in illuminating objects in the viewport.

You can also invoke this tool by choosing View > Camera Settings > Safe Title from the Panel menu. Wireframe The Wireframe tool is used to toggle the wireframe display on or off. Alternatively, press 4 from the keyboard to turn on the Wireframe mode. Smooth shade all The Smooth shade all tool is used to set the display to smooth shade. You can also choose Shading > Smooth Shade All from the Panel menu to switch to smooth shade mode. Alternatively, press 5 from the keyboard to turn on the Smooth Shade All mode.

The tools in this window allow you to define and control multiple character setups in a single window. The Attribute Editor is used to control different properties of the selected object. For example, if you have chosen Move Tool from the Tool Box, then you can control its settings by using the Tool Settings (Move Tool) window, as shown in Figure 1-31. Show/Hide the Channel Box The Show/Hide the Channel Box button is used to toggle the visibility of the Channel Box / Layer Editor. This button is similar to the Show/Hide the Attribute Editor button.

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